The principle of lesser evil was formulated by Aristotle: "People always choose the lesser of two evils." Isn't that obvious? But this principle remains relevant to this day. However, this is a choice between two clearly bad things - and often society and culture impose this principle as a guideline for our behavior. It's because of this contradiction that we use the name Lesser Evil and the principle itself in our games.
Dead Gunslinger
Sometimes I envy the irreversibility of death.
The game tells the story of a nameless gunslinger, died in the middle of the wasteland and raised from the dead. His path is a kind of Limbo, through a world enveloped in hellfire and on the verge of destruction, in which he tries to understand who he is and how he got here.
We are Lesser Evil Games
We are Cyprus-based game development company.
Our mission is to make premium video games with Strong narrative, Smart mechanics Difficult choices.
Fuad Kuliev
CEO & Creative Director
Dmytro Kostiukevych
CTO
Boris Nikolaev
COO
Our contacts
Feel free to write us — we appreciate any feedback!